82 eDisplay (OP7200)
Draws a filled polygon in the LCD page buffer, and on the LCD if the buffer is unlocked.
Any portion of the polygon that is outside the LCD display area will be clipped. The function will also
return, doing nothing, if there are less than 3 vertices.
PARAMETERS
n is the number of vertices
x1 is the x coordinate of the first vertex
y1 is the y coordinate of the first vertex
x2 is the x coordinate of the second vertex
y2 is the y coordinate of the second vertex
... coordinates of additional vertices
SEE ALSO
glFillVPolygon, glPlotPolygon, glPlotVPolygon
Plots the outline of a polygon in the LCD page buffer, and on the LCD if the buffer is unlocked.
Any portion of the polygon that is outside the LCD display area will be clipped. The function will also
return, doing nothing, if there are less than 3 vertices.
PARAMETERS
n is the number of vertices
pFirstCoord is a pointer to an array of vertex coordinates x1,y1, x2,y2, x3,y3, ...
SEE ALSO
glPlotPolygon, glFillPolygon, glFillVPolygon
Draws a filled polygon in the LCD page buffer, and on the LCD if the buffer is unlocked.
Any portion of the polygon that is outside the LCD display area will be clipped. The function will also
return, doing nothing, if there are less than 3 vertices.
PARAMETERS
n is the number of vertices
pFirstCoord is a pointer to an array of vertex coordinates x1,y1, x2,y2, x3,y3, ...
SEE ALSO
glFillPolygon, glPlotPolygon, glPlotVPolygon
void glFillPolygon(int n, int x1, int y1, int x2,
int y2, ...);
void glPlotVPolygon(int n, int *pFirstCoord);
void glFillVPolygon(int n, int *pFirstCoord);
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